Each row consists of two values: the timestamp in milliseconds at which the API call was made and the time in milliseconds it took to complete. This data was collected on US-Shattered Hands, which has generally been a very fast auction house as it’s a lower-pop realm. Each row represents a single C_AuctionHouse.SendSearchQuery API call (all the APIs experience the same issue - this was just the simplest to test). Here’s a bunch of data which I recorded which demonstrates the issue. This impacts all auction house functions (searching, canceling, posting, and buying).
Starting this morning, auction house interaction with addons (in my case, TSM) has gotten significantly slower after a certain number of queries.